(26) From Clash of Clans & Boom Beach to Axie Infinity

        As a long-term game player, I have also played a lot of mobile games. Among them, Clash of Clans and Boom Beach are two mobile games that I like very much. Both of them have achieved a unified ranking of players all over the world. Their game company is Supercell. Now Tencent has spent $8.6 billion and got 84.3% stock of Supercell. In these two games, players can develop their own bases to accumulate resources, or they can create soldiers to set up troops to attack other people's bases to obtain resources. Although I can't see the whole world of the games, when searching for opponents in the same segment, I can often search out other players from various countries ( English speaking, Japanese speaking, Arabic speaking and so on). I was amazed and amused when I saw players from all over the world on a server's leaderboard.



        In Axie Infinity,players can also automatically match players from all over the world. However, card games are less interesting than tower defense strategy games . There is limited space for player interaction, and Axie Infinity's cooperative gameplay content is currently zero, so its social function has not developed well yet.
        According to the official pronouncement, in the future, its land gameplay will provide space for all players to interact and increase cooperative gameplay. How is a Lunacia world with 90,000 pieces of land configured on the server? I think this will be a question that puzzles many people.


        Below are some analysis and prediction.
        According to the official statement, players can take a bird's-eye view of the entire continent in order to find opportunities. These opportunities will be displayed in some special logos or colors, however, players may not be able to see other players' activities on such a large map. When players find opportunities on the big map, they can choose to enter some plots to do related activities: battle, collection, construction. 
        In this case, more than 90,000 plots of land should be distributed on different servers, otherwise, one single server cannot receive such a large number of user operations in a short time. For example, if they use 30 servers,then will run 3000 lands per server, 45 servers will run 2000 lands per server, and 100 servers should run 900 lands. This is similar to traditional online games create different partitions. Due to the distribution of resource points and the aggregation of resources in the central area of ​​the land, it is expected that different resource points will be distributed on different servers to facilitate distribution. 
        Since player groups will actively and massively gather in the central area of ​​the map, the traffic and number of people in these lands will be much larger than those in the surrounding lands. Of course, if there are too many players, they will get stuck. Some restrictive measures may be taken, and some signs about signal state will be added to remind the players.I am a little worried that Chinese players may be affected by the severely delayed online game, because I meet the problem in card playmode.



        There is still some probability that the land mode will be launched in 2022. However, based on my experience of card gameplay in the past six months, there will also be many problems in the land mode. I have seen videos recorded by players when land game was opened, but I have never had the opportunity to experience the land gameplay myself, and this part is still full of mystery to me. 
        Although I also want to buy a plot of land myself, its price is still very high, even the cheapest is about RMB 50,000, which is far beyond my budget. From the perspective of all blockchain games, land is a scarce resource and expensive, so they have become an expensive digital asset. The liquidity of these assets has yet to be proven, and for now, many people question that they are just the subject of hype. If I were asked to write about the analysis and data sorting of card games, I would not be able to write anything at all, and these skill data may change after a season. It is better to spend time and energy analyzing some content other than card gameplay.


        Although blockchain game projects have been more widely recognized than it is in 2018, the association of this industry with crypto has brought a problem: it attracts a large number of investments and speculators, not the most wanted game loyal players.         In this case, those blockchain game projects that can make money are a good projects, and those cannot make money is regarded as a scam/fund. Therefore, blockchain games are often questioned by traditional game manufacturers.
        I know blockchain game market may further expand in 2022, but these disputes and doubts will continue, this is determined by the financial nature of block-chain , and it is impossible to change.
        Regardless of whether blockchain game project is a complete capital market, in a trading market, most people do not make money (followers), only a small number of people make money (good-sighted , lucky , project parties, liars), Exchanges always make money. Although I have a positive attitude, it doesn't help me make money . Is it's the same for you. It is recommended to read Li Xiaolai's investment booklet "Self-Cultivation of Leeks", I believe it will inspire you.


        In the recent articles, I mainly analyze and predict some future content of Axie Infinity from the perspective of game comparison. As for its economic model, I have not made any money yet, so it is not suitable to make noisy analysis about that. To be precise, at the current price , I still lose.

评论

此博客中的热门博文

(22) 2022年1月对Axie Infinity发展和当前问题的分析与思考

(6)What can Axie Infinity do before Meta-Universe come true

(27) From Don't Starve & Terraria To Axie Infinity & the Pixlverse